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Roxicaro

11
Posts
6
Followers
3
Following
A member registered Jul 09, 2019 · View creator page →

Creator of

Recent community posts

Thank you! I'll keep working on it

Hey! I really DIG you game :P

I've been developing a mining game myself and it's so cool to see your way of dealing with game progression.

I look forward to the next updates!

Really cool game! Keep it up!

As an alternative to making music yourself, I can recommend https://opengameart.org/ . It's definitely not super professional work, but there is great art and game music/sound effects there you can use for free!

Fun game to play with friends!

I'd suggest you add some sort of UI to inform the players of the "upgrades" they've picked up. And maybe add some effects or a more conspicuous animation to indicate that you have been "knocked out"/"paralized" by another player jumping on your head.

Really interesting game! It got me engaged in the story and the search mechanic is great.

I have to confess that I got stuck and only after @Itizso  's  comment I understand why. I agree that you should try to find a way to integrate those txt notes into the game.

Adding background music would help to set the mood aswell.

Otherwise, really interesting game. I'll keep checking back on the progress!

That's great! I'll make sure to check your progress periodically!

I'm currently working on the turning controls and I've been thinking about how to implement the asteroid damage on contact. It would make perfect sense, I'm just scared it could end up limiting the gameplay options. I already made a functional Store where you can sell your ore, but I'm yet to implement upgrades (which I agree that are what will bring purpose).

I'm super new to all of this so every new idea and input is super important to me! So thank you for your comment!

Really cool idea. A bit too easy, but with amazing potential