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A member registered Jul 29, 2024 · View creator page →

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Oh yeah I forgot to fix that bug 😅 I saw it once but then got sidetracked on other tasks and totally forgot about it! I agree 100%, I would love to have done more balancing as well, I just needed a few more days I think 😂 Next game jam I definitely need better time management and to keep priorities in check, because balancing the enemies and adding more variation should have been a top priority above a few other things I did instead. It's my first game jam so I have a lot to learn 😂 Thanks so much for the feedback!

Thanks! I'm genuinely considering working on it for long term, especially if enough people agree that it has potential. There's so much more I wanted to do with it before running out of time. Thanks again for playing it 😁

Thanks so much for the feedback! That means a lot to me that you think it has potential! I spent so much time on setting up the stats and item functionality (I've never done an inventory or save system before) that I never got around to actually balancing them before it was too late :( I would have also loved to get more enemies and variation in before uploading for the game jam! On the final day of the jam I was planning on doing all the fun things like balancing the characters health and item stats and maybe adding som recolored enemies with different abilities and a dungeon of wave spawns, but of course game jams never go to plan and my enemy AI broke everything somehow so I spent all day on fixing that 😅 I would absolutely love to work on the game more, especially if others thought the concept was fun/good! I finally got it to a solid enough foundation that actually adding more content wouldn't be too hard or time consuming at this point :) Again thanks for the kind words and constructive criticism 😁

Thanks! I agree 100%, I wish I had just a few more days of the game jam to tweak the stats, health and drop rates for sure! Thanks for the comment and feedback :)