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RoxySpicy

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A member registered Jun 08, 2020

Recent community posts

Should I move my feedback/suggestions from the thread I made to this thread?

(1 edit)

Combat is a little too easy for the regular enemies (wolf and rat), though I'm not sure how to make it harder without making it overly punishing. Harpy is fine. Bear is a reasonable challenge level when you figure out what you need to do, but the amount of damage he deals makes it hard to learn how to defeat him.

There's also no indication for which button is used to jump and escape from enemies, or how to access the options menu, so I had to figure that out on my own. (Not that it was hard to do that, but it would've made the experience smoother.)

Suggestions:

  • Options button in the main menu
  • Toggle to disable/hide/replace male preds and (since the content options imply it might be added later) straight sex.
  • Some enemies could have multiple vore states in future. Not a high priority, but could add variety if a player keeps getting defeated by a particular foe.
  • Skunk-woman enemy, preferably a 'shortstack'. Maybe she uses an alluring pheromone spray or something to lure/pull Graphite towards herself before stuffing the rabbit into her butt/cleavage/cock.
  • I don't have specific ideas for these, but I'd also like to see them as fem-pred enemy species: raccoon, sheep, panda, owl, bat
(1 edit)

Graphite becomes invisible in Sandbox area when her position is higher than the starting platform's height, which is very easy to accomplish. You just need to stand on the slightly raised spots, or jump in place.

Also, "sound only" in the digestion settings has a misleading on/off toggle, as turning it "off" switches it to sound-only.

Endless is the mode I enjoyed the most in an earlier version, but the score requirement doubling with every win is a bit much. Maybe a flat increase of, like... 80 points or so, instead of multiplying the previous requirement, would be better?

Would it be possible to also reintroduce the old endless mode, or something similar? Something truly endless rather than requiring exponentially higher points - likely to the point that, even with perfect luck with everything, it becomes completely impossible.

(2 edits)

Really diggin' this game. Cute characters, fun and funny dialogue, good art.