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rskgames

14
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A member registered Apr 26, 2015 · View creator page →

Creator of

Recent community posts

An executable opening itself, never would have thought of that. Thanks for sharing the technique.

Do you have any plan to do a write-up about the implementation of this feature like the others in https://rxi.github.io/

Thank you. 

Please let me know how to do the following mentioned in the framework page. "Your game file(s) can be appended to the end of the executable to create a self-contained single-file game."

Fun and challenging game that invites the player to perform combo attacks to score maximum points and complete the levels. 

Even though some of the levels looks easy, performing the combos and keeping the lives till the end is hard.  Best score 44300.

I am used to Z jump and X shoot so I was not able to shoot and jump easily to avoid the robots when I shoot and attract them with multiple bullets.  In the first 4 or 5 times I played the game I did not cross the level 4. If I had to complete all the levels I had to play safe by shooting just one bullet and then running over the enemies after they are stunned.

Completed playing the alpha build. Very good use of the unique game mechanic. Had to control myself from not shooting the enemies more than once. I would be great if I can configure Z to Jump and X to shoot. Looking forward to the completed game. Wishing you all the best for a great game like Speer.


If anyone sees the 2 gifs without the accompanying text they will think it as a creative game mechanic to dislodge object from their platforms. 

Will wait for the resolution post.

Thanks, I was able to complete the game. Now I feel stupid on how I missed the clue. Thanks for the wonderful episode 1 of the game. Going to delete the spoilers above.

(3 edits)

Itch.io doesn't seem to have a spoiler alert mask. After your reply maybe we can delete this comment thread to not spoil it for others.

(3 edits)

Removed the spoilers added before.


Game Play Video

(1 edit)

I played the game 4 or 5 time and found it to be good. How do we access the non relax mode?

When the grid size was more and initial position random, it was not easy to spot the initial blinking position if it is in color 4.

While playing I thought if I can have an additional goal of finishing the game with a particular color as the final color, but I could not do it some of the time. I am not sure if this can be set as a goal as not all initial positions are suited to achieve a particular color as final color. Can there be multiple sets of different 6 colors users can choose to play the game.