Please let me know how to do the following mentioned in the framework page. "Your game file(s) can be appended to the end of the executable to create a self-contained single-file game."
Do you have any plan to do a write-up about the implementation of this feature like the others in https://rxi.github.io/
This particular feature doesn't merit a write-up due to its simplicity, it's achieved by the following:
This exact approach only works with text as we're assured the file we're appending to the executable won't contain a null byte of its own