I've often seen the gravity switching concept in 2D platformers, but I was eager to learn what the mechanic would feel like in a 3D game from a first-person perspective.
RSlider
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A top-down shooter where you only got one bouncing projectile that can be fired in 8-directions and has to be regained to fire again.
First time submitting something for jam here. Enjoy!
https://itch.io/jam/gmtk-2019/rate/463443
Hi! I made a game called Uniblast.
Check it out if you got the time!
Check out mine:
https://itch.io/jam/gmtk-2019/rate/463443
Wanted to make a shooter where you constantly switch between feeling powerful and vulnerable.
Rate & comment and I'll do the same! ;)
Love the presentation and think this is a genius way of combining 2D and 3D visuals. I think it fits theme nicely as well. One room and one power cell that can only be used at one terminal at a time. It probably wouldn't hurt to bump up the difficulty a notch though.
Impressive work nonetheless! (15★)
It's one of those single bullet type of games, but it will bounce around indefinitely like in breakout.
https://itch.io/jam/gmtk-2019/rate/463443
4 ratings here. I'd like more feedback on this one. It only takes like 2-3 minutes to play through.
https://itch.io/jam/gmtk-2019/rate/463443
Here is my entry. A simple top-down shooter where you have a single bouncing projectile that has to be regained to fire again. Can you complete all six levels?