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RTWarner

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A member registered Oct 29, 2014 · View creator page →

Creator of

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Nice, thank you for playing and for sharing it!

Man that's awesome! Thank you for giving it a try and making a video, that's really cool! :)

I love that game! I didn't play it until way later, but it's so good!

Thanks for trying it! Sorry to see I left some bugs in, I'll try to iron those out!

Welcoming Oblivion is a short point and click adventure game created for the AdventureX game jam. It was inspired by the short story the Metamorphosis of the Prime Intellect. Chloé lives a simulated life after the Machine God has rewritten how the universe works, and wishes she didn’t. 

https://rtwarner.itch.io/welcoming-oblivion

It was very tedious. The building materials were easy enough, the trees were the main problem; I swapped them out for trees from the Book of the Dead. I kept the existing terrain and went into the tree section and used the edit tree drop down to change them out. I swapped out a different ocean package and sky package as there was no volumetric clouds or water solution at the time.

Loved your other assets, this was an immediate purchase for me, great work!

I really should redo it with the current version of Unity. 🙂

Oh wow this is an amazing play through! Thank you so much, I'm glad you enjoyed it. :)

I've sorta restarted on the concept, this is more Silent Hill than cosmic horror though. :)


Thank you! It was a lot of fun to build. :)

This audio pack is fantastic, excellent work!

This is rock solid, excellent work, I really liked it!

Thank you, I'm so happy to hear you enjoyed it! :)

Thank you Rheia! I am eager to share my next thing. :) And thank you for making a video, I really appreciate it!

Thank you, I'm glad you enjoyed it! I can see what you mean, especially when the white cursor is hovering on a bright area. I tried to add a small outline, I should have made it bigger. :)

Thank you! :) Atmosphere is by far my favorite thing to work on.

Nice! Thank you for posting a video. :)

¡Oh, vaya! Gracias por hacer un video sobre esto ❤️

Estou feliz que você riu! Jogos antigos como King's Quest faziam coisas assim, então pensei que deveria fazer o mesmo. :)

Ella debe haber pensado que estabas intentando conseguirlo gratis jajaja ;)

Wow that's awesome, thank you for sharing! <3

😍 I will absolutely keep at it!

Thank you, I’m glad you enjoyed it!

Of course!

  • CPUIntel Core i5-7400 or AMD equivalent.
  • RAM: 8 GB.
  • GPUNVIDIA GeForce GTX 1050 Ti or AMD equivalent.
  • OS: Windows 10 64-bit.

This was made with Core which is free and easier to work with than the Unity micro games in some ways, definitely check it out, and add me there if you do! There are templates for every kind of shooter game mode and you have access to all that art right out of the box.

Island Getaway's Itch Page

Island Getaway is a 2 - 13 player asymmetrical horror game where the survivors must avoid being killed by hunters while they gather enough gas to fuel the generators that unlock the safe zone. It was created in the Core engine over the course of a week for their Survival Game Jam. I am actively seeking constructive feedback as I work on the game and intend to expand on it quite a bit.


It is co-op, up to 4 players!

Have you thought about giving it a go? I see you've worked with the Unity microgames, it's a bit easier than that and has multiplayer built into every game by default. They have a payout program for developers too.!

Oh no, I'm not nearly that talented! I just made this game within core, but thank you for thinking of me that way!

If you haven't participated in any site before can you still nominate one? There's a local site that I would send the prize to, but covid.

Oh that's a great idea, thank you for the suggestion! The current map is pretty sparse eh? I'm building one from scratch (the current one is the example map contained in the art package) and plan to make it a bit more dense with more to do. :)

Thank you! :)

Hi all, I hope this is ok to post. This prototype took about a week. My goal was to have something approaching a complete game experience. There's gameplay and a loss condition, and sound. Tonnes of room for improvement, but I'm satisfied with the current state. I used free unity store assets so as not to be a bunch of cubes firing at cubes.

https://rtwarner.itch.io/space-shooter-prototype