Nice, thank you for playing and for sharing it!
RTWarner
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Welcoming Oblivion is a short point and click adventure game created for the AdventureX game jam. It was inspired by the short story the Metamorphosis of the Prime Intellect. Chloé lives a simulated life after the Machine God has rewritten how the universe works, and wishes she didn’t.
https://rtwarner.itch.io/welcoming-oblivion
It was very tedious. The building materials were easy enough, the trees were the main problem; I swapped them out for trees from the Book of the Dead. I kept the existing terrain and went into the tree section and used the edit tree drop down to change them out. I swapped out a different ocean package and sky package as there was no volumetric clouds or water solution at the time.
Island Getaway is a 2 - 13 player asymmetrical horror game where the survivors must avoid being killed by hunters while they gather enough gas to fuel the generators that unlock the safe zone. It was created in the Core engine over the course of a week for their Survival Game Jam. I am actively seeking constructive feedback as I work on the game and intend to expand on it quite a bit.
Hi all, I hope this is ok to post. This prototype took about a week. My goal was to have something approaching a complete game experience. There's gameplay and a loss condition, and sound. Tonnes of room for improvement, but I'm satisfied with the current state. I used free unity store assets so as not to be a bunch of cubes firing at cubes.
https://rtwarner.itch.io/space-shooter-prototype