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rubenwardy

7
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A member registered Aug 22, 2015 · View creator page →

Creator of

Recent community posts

It’s unfortunate there’s not much here, the art style is cute. Would be interested to hear what you had planned and whether you’ll be working on this more post-jam

Thanks for the Linux build

I loved the art and the world design. It’s nice that the world seems chunk-based and spatial as well, I can see how this could benefit from PP.

I spent most of my time playing the game getting lost and killed by random monsters but that’s a skill issue on my behalf 🤣

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It’s fine to do new exports and important bug fixes after submissions close, I asked Sam :). Just don’t take the micky and add new gameplay as a “bug fix”

Edit: oh I see itch has disabled uploads so maybe not. Share build on discord?

Any chance of a Linux export? Given that it’s Godot, it should magically just work! Otherwise I can just use Wine

Also, you forgot to check the “Windows” checkbox on the SteamCarriers.zip download

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I’m sad I only had 6 days out of the 10, with a few extra days I could have gotten building placement and a full MVP set up 🥲

I wanted to make an MMORTS as it’s one of the genres that I’d want to make as an MMO. I felt like getting to a MVP would be easier and more interesting than making a life sim or rpg, both of which are content heavy

Arranged play sessions sounds like a great idea

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Space causes my browser to scroll when pressed, would be good to prevent the default behaviour. Edit: The fullscreen mode helps