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RunicRhythm

13
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A member registered Aug 30, 2018 · View creator page →

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I had actually thought about adding a throw arc early in development but I wound up running out of time since I didn't actually know how to implment something like that... ^^;

Maybe a post jam update is due...

And thanks! Hope you enjoyed!

Thank you! I'm glad you had a good time!

And good to know the Linux version is working! ^^

Hi! I'm glad you enjoyed the game! I took some of your advice and made a few small changes

The cursor is now a pink color (matching Shanghai's blush) to have it stand out a bit more. I also de-saturated the border lines on the background, to help the snowballs stand out a bit more.

Also, congrats on beating Lunatic! ^_^

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Thank you! I'm glad you enjoyed the art and game! :)

This game causes me immense anxiety in a (mostly) good way. The emoji stage is painful.

I'm extremely glad I nailed it :D

One of my biggest goals with this was to emulate the feel of ROR as close as I could, as it's a game I love dearly. I'll for sure be expanding on things in the future!

Very well polished for the jam timeframe! Also, the art makes me smile because it's very cute, so good on that.

Thanks! I'm glad you enjoyed the game :D

I did fix the leaving the main stage thing. A funny note-- pretty much everyone who I saw play it before I patched that jumped off the map. It's made me laugh.

I'm glad you had fun with the attacks! A lot of the dev time went into them, so... XP

As for the goal, there was going to be a boss, and another level, but time constraints got to me. I'll be getting those in over time, as well as smoothing out the control problems. Thank you for playing!

This game is ridiculously cute. Plus, definitely brownie points for using a character I never see anyone use in anything.

OH NO, that's hilarious. I'll have to figure out how to make sure it runs the same on all computers/monitors. I think it's tied to delta time, but I was running so low on time that I didn't have the chance to check. ^^;;

Thanks for playing! Glad you enjoyed!

Thank you! I'm glad you enjoyed the game. 

I'll be sure to work on the balancing of the regen and some of the other level up stats. There wasn't enough time for thorough playtesting so it seems I didn't catch these problems. XP

I'll be sure to add some more enemy variation and content!

Congrats, your game actually managed to jumpscare me. 

(Honestly the adorable title image is what made me download. Fantastic work.)