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sunner

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A member registered Jul 05, 2022 · View creator page →

Creator of

Recent community posts

Hi, does the plugin support other font file types like OTF and WOFF?

Hi, I think in the selection Item Requirements there’s an error? It checks from $dataWeapons instead of $dataItems.

Hey, sorry to bother again, but I noticed the plugin font is used from the installed fonts on the user’s computer instead of the fonts folder of the game.

Is there an easy way to get fonts from the game data instead? I wouldn’t really want to make my players have to install fonts before playing the game.

I think I solved the problem. I added quotation marks around the font name and the size became much more reasonable… I left them off originally because the default font sans-serif was written without quotes 😅

I tried $gameTemp.closeMenu() in the Code Execution part of a menu’s Selection Option… it appeared to freeze the game?

Yes, my RPGMaker is in English, unless there’s a specific setting somewhere that I have to toggle…

Also, thank you for the script call!

By the way, I tried to change the font for a menu to the default MZ font (mplus-1m-regular.woff) but it seems to be drawn much smaller than the plugin’s default (sans-serif). Is that expected?

(1 edit)

Got this on Steam but when using the plugin, the command descriptions appear to be in Japanese… I see in the JS file that there’s English versions of the descriptions, how can I make it so that they display in English?

Also, will Steam get the 1.4 version as well?

edit: While I’m here, could I ask how to make the menu close after selecting something? Sorry, I’m not too familiar with scripting :(

lol thanks! was going for something simple and stylized

some simple and fun gameplay! i liked the castles in the background!