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Hey, sorry to bother again, but I noticed the plugin font is used from the installed fonts on the user’s computer instead of the fonts folder of the game.

Is there an easy way to get fonts from the game data instead? I wouldn’t really want to make my players have to install fonts before playing the game.

(+1)

Try using the https://synrec.itch.io/rpg-maker-mz-preloader plugin I have here, it should be possible to load fonts into the game using that