there is no udp Firewalls in lan. But i will check it again
Ryu_Dragoon
Recent community posts
i couldn't override the old project with the new version, i got an IndexOutOfBoundsException
after restart from scratch i found more bugs and post a new issue: https://itch.io/t/2420445/no-ui-progress#post-6777796
additional informations:
after trigger the DF event and add the new vars (coordinates, ...)
the save routine starts more then normal.
after some minutes, a save loop starts (save the game thousand times) and after some seconds in this loop the ConcurrentModificationException is thrown
if i stop the save loop with /exit
i can see, that the ships in the DF target sector are not complete and NPCs are missing.
We are playing the game with 5 users
we got the super sensor in the USC and after the new coordinates at the KEK for the prototype, we get this java.util.ConcurrentModificationException and the server crashed.
We use the 0831 version
java.util.ConcurrentModificationException
at java.base/java.util.ArrayList$Itr.checkForComodification(ArrayList.java:1042)
at java.base/java.util.ArrayList$Itr.next(ArrayList.java:996)
at tk.spgames.spaceteamserver.e.a(Unknown Source)
at moo.fJ.aD(Unknown Source)
at moo.fJ.aP(Unknown Source)
at moo.fJ.av(Unknown Source)
at moo.fJ.a(Unknown Source)
at moo.bx.t(Unknown Source)
at moo.bx.e(Unknown Source)
at tk.spgames.spaceteamserver.e.aW(Unknown Source)
at tk.spgames.spaceteamserver.e.run(Unknown Source)
at java.base/java.lang.Thread.run(Thread.java:834)