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Sofar

33
Posts
1
Topics
8
Followers
21
Following
A member registered Apr 18, 2024 · View creator page →

Creator of

Recent community posts

Jack with guns is a canon) But without jokes, well made for 3 hours!

Love the design and pretty neat rotation mechanic. Pulsing branches and text on beat is a cool additional feature)

Thank you for playing and the feedback! 

Interesting climbing mechanics!

Thank you!

Oh, i see. The workarounds for the concept, a common thing especially with time limitations)

Awesome art and interesting mechanics! IMO, the game should have immediate response to the input so it will be faster and more enjoyable, but everything else is great. Good job!

Thanks for feedback and playing! Yeah, the viewport has to be changed, at least to be vertical to see everything. I'll fix it)

Firstly, i wanted to make something similar to the jam, something like "Only Up!" and glad to see someone implemented it. Like the style, reminds me counter-strike 1.6 winter community maps. Took several tries to beat the game. Good job!

Thanks for playing! You managed to get a higher score than mine)

Really like the interactive menu idea and visuals, good entry! Post processing a bit decreased performance but that's probably the browser limitations)

Thanks for checking out! And yeah, the platforms that are above are really tricky) I'll balance the game after the jam is over

By the way thanks for playing!

Love the art and audio! Trajectory control feels really intuitive and balanced)

Wow, I was referencing doodle jump and wanted to make it like golf. Funny that we ended up doing the same main mechanic)

The efforts that were put in the game are mind-blowing, if the game is not a winner then I'll be surprised. Great work

Thank you for playing! And yeah, I know exactly what you are talking about) I just was a bit in a rush so couldn’t handle it properly. After the jam I’ll fix it

I'm a full-time programmer and I'm pretty terrible at art) So i used free pack from https://pixelfrog-assets.itch.io/tiny-swords this guy makes awesome pixel art and animations

Thanks for checking out the project!

Really enjoyed the game! I'm a fan of programming-like games where you need to create some kind of algorithms so the game hits the spot) P.S Awesome art, art-style)

Hey, I' m keeping the word to continue modify the game so I made a different page (in order to not touch this jam version) for the game - [Post-Jam].

Here is the link if someone interested https://safarsofar.itch.io/striving-for-the-speed-of-light-post-jam

(2 edits)

This is my interpretation of the theme: No thinking allowed. 

I figured out that want to make something where you need mainly rely on your reflections and sometimes don't need that much time to calculate your next actions. The obstacles are randomly generated so sometimes you have a bit of rest time and sometimes you fight for your live) Enjoy!

A really interesting mechanic with the snails

A fun game with a pretty unusual mechanic

I really like this arcade-like bulky screen visuals, interesting mechanics and levels. The only suggestion (a personal thought) would be to add some kind of checkpoints inside the levels or make movement less time-consuming because if you accidentally lose - you need to start from the beginning and it can take a lot of time to get to the previous point once again. Rated the game 5/5 and followed. Good job!

Beautiful visuals and interesting mechanics. A top tier indie game

Thank you for playing and the feedback. I really appreciate it!

Love the game. A really fun idea, gameplay. 10/10

and i really like the mechanic with the time-growing magic spell, good stuff)

Even though it is the early version but this game is already fun and feels good in both gameplay and design direction. I will keep looking at your progress bro, good work!

That was an awesome game experience, thank you

This is a dedicated place where you can post bugs that you found in the game. All bugs will be reviewed and fixed by the severity order.

An amazing game with interesting puzzles, thank you

Thank you for playing the game and the feedback! I'm currently working on new levels and mechanics, so I hope to give more gameplay time and good puzzles soon. For the exit button - yeah, I compiled everything the same way for every platform but now I'll keep that in mind)