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Safwan

69
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10
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4
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A member registered Sep 29, 2019 · View creator page →

Creator of

Recent community posts

Well, then you succ

Any updates on this?

Any updates on this?

Sure!

The cursor disappearance wasn't intended... it works fine in the engine, and in the pc version of the game, but for some reason it disappears in the web version…


I'm glad you liked the game :)

Thanks for the detailed feedback, I'm happy you enjoyed the game :)

Sure!

And I'm glad you liked the game :)

I'm happy you liked it :)

The mouse disappearance wasn't intended... it works fine in the engine, and in the pc version of the game, but for some reason it disappears in the web version,,,


But glad you liked it :)

Not a very bad game, extremely short and full of bugs tho

Creative Idea, Great Execution, Good Choice For The Art Assets... Overall An Awesome Well-Polished Game, The Tutorial Could've Been Better Tho...

what is it?

Done! :)

The music and the robot art are the best parts of the game, the game is a bit annoying especially the jump and the colliders... good luck next time, keep on learning

Thx man XD

The cursor disappearance wasn't intended… it works fine for me tho so I don't exactly know what the problem is :(

I'm sorry I think I got what you mean… some else pointed the same problem that the cursor is not visible… That's probably a bug… but Everything works fine for so I don't exactly know what the problem is

You can press R to rewind… and Enter to restart the level… you don't really need a mouse except for the menu


but I'm happy you liked it :)

try learning Unity or something

Thanks for Playing! I checked the video along with some other videos in the series, keep the good job!

Thanks for the feedback, glad you liked it :)

(1 edit)

It was absolutely unintentional lol

Glad you liked it, but I'm not sure what you mean by "the old checkpoint"

Thanks for the feedback, glad you liked it :)


I have no idea what might be causing the error message you got, the code for the game is spaghetti as hell, I didn't have the time to write efficient code; I just wrote something that works :(
But I will try my best to solve it

Thanks for the feedback, glad you liked it :)

 I'll definitely add the features you talked about once the rating period ends; I already had them in mind but I didn't have time to implement them :(

unfortunately I didn't have the time to add that feature(and many other features)… but it will be added after the rating period… glad you liked the game :)

considering it's your first month learning Unity, you did a good job 

good idea, bad execution... I enjoyed it tho

That was amazing, I fell in love with the art!

That was actually one of the ideas that I got when I saw the theme, but I was planning on making it sideways not top-down, anyways the idea itself is great! the execution wasn't that good tho... the colors were very saturated and uncomfortable, the sound effects were high pitched and annoying, there were way too many bugs for a simple concept like this one... but overall it was fun...

Oh, and I recommend  this video for making simple art that looks good:

Thanks for the feedback <3

I'll definitely check your game out asap

Great art and music and the amount of polish is insane; absolutely one of my favorites!

My favorite so far! good job... it just needs some bug fixes, but overall it was a 5-stars experience!

For the art I'm not sure I can do better, I'm not an artist and I don't have a drawing tablet :(


I'll definitely check your game when I have the time <3

I'll definitely update the tutorial once the rating phase ends… I didn't have time for it in the 48 hours :(

you can click on the arrow next to the jump command to change the direction, in the tutorial I explained that you can change the jump direction, but I agree that it was unnecessarily long and slow… maybe give the game a second chance now that you know how the jump works!

Well yeah… but in normal platformers you don't have the ↗️ jump… to do ur you need to jump and move right… so technically you don't need to jump and move right in this game… I mean I don't know maybe you do, I'm not a good game designer.

Thanks for the feedback  tho

a jump and move right command?

It was too slow, also the artificial intelligence is kinda not intelligent at all... but it was somewhat cool especially the music... also the long version shouldn't exist (the single player mode should be short as well) especially  that the game is slow paced

I really really like the music and the art <3 the idea was absolutely great as well, but the execution wasn't that good... I couldn't select the right blocks because once I hit the arrow key the character starts moving and goes on top of the block I want to select, you could've made the character only moves when the button is held for longer than half a second or something like that... some collectibles are impossible to collect,  but I understand that's the best you could do in the given time , also you could've made the difficulty scale up rather than the game starting hard when I'm still learning how to play... overall I loved it and it's one of my favorites, good job!


/a web version would've been nice/