Been having a great time with the game so far, not sure if it's because I'm on my first run and mostly using up time to research or build the characters but it's a bit hard to know how to get scenes in the camp (player feedback is a little slow in general). An indicator that something will happen when you spend time with a character in a specific place would be nice. The only thing I feel is really missing is being able to save more freely : the camp and dungeon segments can get quite long.
Saikoya
Recent community posts
Very enjoyable game. Very impressive !
Really appreciated the overall Aesthetic, it all fits nicely together. (Maybe the chibi in the tying up instructions poster is the one thing that tonally stands out)
Having instructions be part of the decor is a really nice touch. A bit overwhelming since they all are available at once rather than progressively introduced. I was a bit confused in regards to the numbers displayed next to the restraint type (only figured out what they mean and that you have to interrupt the binding to have lower levels by reading other reviews) and where to click to do the purple binding.
The one thing lacking is probably feedback to the player after their actions.
Maybe another idea to go further would be to have lighter capture elements come into play in the middle of determining if the agent is a spy or not.