Great game, good idea, great execution. My only complaint is that the carts are a bit slow to move, so it feels like you're always waiting on the game to do what you're thinking. Was expecting a reversal of some kind and the ending was hilarious.
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Escape the Tape Factory's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Audience's Choice | #8 | 3.407 | 3.407 |
Jury - Asset Implementation | #12 | n/a | n/a |
Jury - Game Design | #14 | n/a | n/a |
Jury - Player Experience | #16 | n/a | n/a |
Ranked from 81 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Comments
I finished playing all the levels, and what a nice game! The puzzles were quite difficult but nothing impossible. Quite fun.
The sprites and music are good, and the fact that the girls try to talk when they move is a really great touch (I'd also like to congratulate Jackie Fox for doing the voices in the game!).
It's really impressive that you put 40 different levels into a week-long game jam!
The only problem I had playing was the fact that I couldn't really understand the position of the boxes and the girls on the map. Many times it seemed like the path was clear to walk but something was blocking me and I couldn't understand what it was. Other than that, it's a great game!
I love the idea and it great as a puzzle game.
My only wish the sound for the text was lower and was a bit faster.
Other than that, I like this aspect.
At the moment all the sound is controlled with the Volume Slider, so before moving out the girl in your last move, I recommend you lower the volume a bit. Originally, I thought I had time to also add an options' menu to chance the individual volume of the background music, the girls sounds and L.I.N.A.s voice. I didn't find that time in this week. You're not the first to mention the text speed to me. I thought about that too, but since there is no option menu, I decided to rather go with a version that is too low instead of one that would be too fast. For accessibility reasons.
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