The increase in movement speed, slower bullets and the additional time to in the phase movement make gameplay a lot smoother for casual mode! Looking forward to seeing more levels!
CaptainAfrica
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Hello, I am also a 2D artist, 2D animator, and writer. I'm currently sending out novels to publishers, but they have not been generous so far so I'm currently relying on a day job. If all goes well with a visual novel though I could definitely either cut back on hours or quit it.
I would enjoy working on a visual novel with a team, although I lack experience in coding and am not as skilled with backgrounds. I could help polish characters with additional art as well as do cutscene animations and make English smoother.
Here is my deviantART: https://www.deviantart.com/candor-shade
Here is my Youtube: https://www.youtube.com/channel/UCtRC4qFaoTuiTjNpqY2SQ6g
Hi all,
I haven't been able to collaborate on any game projects but have been drawing and animating for 10+ years now. I mostly draw anime/manga and used Flash, ToonBoom, and Krita, and delved into the basics of Unity last year (2019) I haven't tried 3D art before and liked don't have time to pick it up due to day job.
I have thought of creating indie games before, but I've never really been very good at the coding and debug aspect of it. Would consider collaborating for anything from visual novel to platformers, although it'd be best if we start out small. I could even work as a cutscene animator provided it's nothing too fancy.
I've always considered being a writer, but publishers have not been generous so far.
Here is my Youtube channel: https://www.youtube.com/channel/UCtRC4qFaoTuiTjNpqY2SQ6g
Hi Grim. Helveticau (OP) has not gotten back to me. But I have gone back and forth with a software intern about it and am trying to make an official team, I don't think that adding a second coder or backup person would hurt the process. I'm still really basic about everything, but have gotten experience creating sprites and spritesheets and have a game idea in my head.
Email me at andydreamblade@gmail.com if you're still interested.
Hi there Andrew! I am very new to Unity but have been an independent artist, animator and writer for almost a decade. I haven't seriously delved into game design but have always been an enthusiast more or less from flash games to RTS to MOBA to fighting games. I would love to join the team, so watch out for an email from Andy.
I've been an independent author, artist and animator for almost a decade now, and while my novels await possible publishers I've considered teaming up with programmers in order to create an indie game! Here are some samples of my work: https://www.patreon.com/captainafrica
I mostly worked in Flash and ToonBoom but should transition to any 2D software well enough, and if it is a visual novel that makes things even easier for me -- concerning that I can chip in ideas for story as well. However I do have a day job, so I can't promise to pour all my energy into this indie project.
Update: I have now started to toy with the basics of sprite creation and movement in Unity along with C#. With any luck I may have a very basic demo out and will include screenshots as I toy around with the game engine!
I'm not picky as to what games I work on but card games are typically not as preferred. While I'm not an expert in game design, I've played many platformers, turn-based RPGs, and puzzle and brawler Flash games.