Hi, I own the game but the latest file I have available is 1.6.1, and it rolls to credits after the end of Chapter 1. How can I access Chapter 2? I'm in Australia, if that changes anything.
Sajalow
Creator of
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can't help falling in love!
* indicates to hold space (to get higher octave)
[ W *I W
P Q *R Q P
I E O W P Q *R Q P W ]
x2
O Q *I *O *E
O Q *I *O *E
O Q *I *O *E
*I *I Q *I Q *R Q P
W *I W
P Q *R Q P
I E O W P Q *R Q P W
And a more advanced version if you're feeling brave:
- (hypen) indicates you should play the notes in quick succession
Wise men say
(WY) U I U
*(IY) I O I
(WU) U E O W
Only fools rush in
P Q *(RY) E W E
(QY) U I U
(TP) I O W P
But I can't help
I (EY) R E R
(TO) I O I
(WY) U E U
Falling in love with you
(TP) E-Q-*R
(QY) U I U
(TP) I O I
(WY) U I O
Y-U-I-W
Simple version is based on https://www.kalimbatabs.net/kalimba-tabs-tutorials/cant-help-falling-in-love-6/
Advanced version based on
Both were translated and tweaked by yours truly to give keyboard letters instead of numbers, and to work around the Keylimba's more limited range (10-key instead of the standard 17-key).
This is a super fun little instrument and now I want to go buy a real kalimba, I love this!!
I haven't even started the game yet and I'm already here to say how impressed I am, by two things in particular -
1. That game opening sequence is something I don't think I've ever seen done so cleanly in an indie game before, it's so smooth and immediately gives a feeling that this game will be polished, and it is a FANTASTIC first impression!
2. The aftercare section in Extras on the menu - I've never seen that in another game before and I was taken aback by how safe it made me feel. I briefly looked at the "on my own" option (to avoid character spoilers), and it's a damn good check-in from what I can see of the first couple questions. Coming into the game knowing it goes into some darker themes, it adds a really nice sense of security to know this is available at any point in time.
Really enjoying this so far! Roman is so intriguing early on...
One small pronoun issue I noticed - I have both my character's and Roman's pronouns set to they/them, but get this line in their first meeting in the cafe:
They start to count their change and Roman's gaze settles on you again. "Hold onto it for her order," They say.
that was heaps of fun! There was only one level I couldn't get past after a couple tries (the one with all the skulls, I just couldn't wrap my head around how they were moving), so it was the perfect challenge-level for me and a lot of the puzzles made me think. Nice sound effects too, and interesting idea!
An absolutely incredible game, and I'm planning on replaying it a few times, but a quick warning for anyone considering checking it out: be aware that this game can get very very dark near the end (or at least it did in my first runthrough).
There is also one event in particular, that as far as I'm aware happens in every playthrough, that could use a very strong trigger warning. I'm going to put it under the "view rest" thing so anyone who wants to avoid spoilers can, but I feel the need to let people know if they want to know, because it genuinely shook me.
Trigger warning: sometime during the first week, there is a public six-person suicide. Six people are standing on the roof of a building near Rudy's shop, and then deliberately fall in unison; a few seconds later, they are then shown in bodybags. There is no gore imagery, but it's very clear what has happened and the characters in the game will reference it that day and the next.