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Sacalius

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A member registered Oct 25, 2017 · View creator page →

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Sound was ok. I really liked the visuals for a platform game. Lacks an objective, some more advanced mechanics (e.g. 1 special move or something) and a more pleasant movement system (though it's really hard for me to judge the movement without knowing what the objectives and the gameplay style would be like). Definitely heading towards the right direction keep it up!

I like the fact the movement isn't too rigid cause you tried to be creative with the movement fee. But its far from perfect and way over the sweetspot that the player feels they have total control over the movement. In my opinion it would benefit being closer to a bullet-hell game controls and overall gameplay. So just by getting rid of the skidding and getting movement and shooting tighter in speed  and/or animation would dramatically improve the gameplay with not much additional effort.

I hope I don't sound very negative because the game overall is outstanding (although not very thematic) for a 9-day window. Just a bit of constructive criticism I hope, and that's just my opinion.