That’s a very good game! Nice story and cool looking characters, I loved it!
skwp
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A member registered Nov 24, 2020 · View creator page →
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Não clique ou toque em nenhum lugar. É sério. NÃO CLIQUE OU TOQUE EM NENHUM LUGAR.
Puzzle
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A port from Construct's 3 "Tile Movement" behavior. Moves an object on a 2D grid.
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An updated version of Construct 2's "Tiled Background" plugin. Automatically tile an image over an area.
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An updated version of Construct 2's "Sprite font" plugin. Displays some text on the screen using a sprite sheet.
An extension for Construct 2's "Browser" plugin.
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A remake of the most coolest rhythm game, made with Construct 2.
Rhythm
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Create temporary but dynamic variables for your events, making them look more organized.
A Text-to-Speech addon made for Construct 2.
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Friday Night Funkin' made in Construct 2
Rhythm
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Recent community posts
SAM Text-to-Speech (Construct 2 Addon) comments · Replied to etowner in SAM Text-to-Speech (Construct 2 Addon) comments
Action Variables (Construct 2 Addon) comments · Replied to etowner in Action Variables (Construct 2 Addon) comments
[AGOTI & TABI] Friday Night Funkin': C2 Edition comments · Replied to Jetstream X in [AGOTI & TABI] Friday Night Funkin': C2 Edition comments
[AGOTI & TABI] Friday Night Funkin': C2 Edition comments · Replied to theHAM_2011 in [AGOTI & TABI] Friday Night Funkin': C2 Edition comments
[AGOTI & TABI] Friday Night Funkin': C2 Edition comments · Replied to Taiko10 in [AGOTI & TABI] Friday Night Funkin': C2 Edition comments
Some notes:
- In the Modifiers Menu (press CTRL in Freeplay Menu), you can change the speed of the MUSIC by changing the Playback Rate value. And you can change the speed of the NOTES by unchecking the Chart Dependent Scroll Speed option and changing the Custom Scroll Speed value.
- You can change the skin of notes by going to "Options > Visuals & UI > Note Skin". Currently, there are only 2 note skins and I plan to add some more in the future.
- You can change the characters by going to the Editor by pressing 7 when playing a song. This is not a permanent method though, as when you quit the game, the characters reset.
I appreciate your suggestions, I will think about adding local multiplayer and customizing the combo position.
[AGOTI & TABI] Friday Night Funkin': C2 Edition comments · Replied to Ultrasteel74 in [AGOTI & TABI] Friday Night Funkin': C2 Edition comments
[AGOTI & TABI] Friday Night Funkin': C2 Edition comments · Replied to Pixel in [AGOTI & TABI] Friday Night Funkin': C2 Edition comments
[AGOTI & TABI] Friday Night Funkin': C2 Edition comments · Replied to nathenrules in [AGOTI & TABI] Friday Night Funkin': C2 Edition comments
[AGOTI & TABI] Friday Night Funkin': C2 Edition comments · Replied to Pixel in [AGOTI & TABI] Friday Night Funkin': C2 Edition comments
[AGOTI & TABI] Friday Night Funkin': C2 Edition comments · Replied to Taiko10 in [AGOTI & TABI] Friday Night Funkin': C2 Edition comments
Friday Night Funkin - Unity Remake (DEMO) comments · Replied to Ultrasteel74 in Friday Night Funkin - Unity Remake (DEMO) comments
[AGOTI & TABI] Friday Night Funkin': C2 Edition comments · Replied to Ultrasteel74 in [AGOTI & TABI] Friday Night Funkin': C2 Edition comments
Friday Night Funkin - Unity Remake (DEMO) comments · Posted in Friday Night Funkin - Unity Remake (DEMO) comments