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vectron

a simple vector graphics editor · By yumaikas

Error: bad argument #1 to '?' (table expected, got nil)

A topic by skwp created 3 days ago Views: 21 Replies: 1
Viewing posts 1 to 2

Seems like to trigger everytime I create or move a point in a way that overlaps another one with the Switch option on.

Full error message:

Error

bad argument #1 to '?' (table expected, got nil)


Traceback

[love "callbacks.lua"]:228: in function 'handler'
[C]: ?
[C]: in function 'pcall'
(local gfx love.graphics)...:115: in function 'draw-selected'
(local f (require :f))...:120: in function 'el_draw'
(local f (require :f))...:82: in function <(local f (require :f))...:71>
(tail call): ?
[love "callbacks.lua"]:168: in function <[love "callbacks.lua"]:144>
[C]: in function 'xpcall'
Developer

Thanks for the error report!

I’ve been working on it today. The downloaded version of this should work in this case. Right now it’s a .love file, which you can run with Love2D. I’ll be getting desktop builds up some point this week