This game moved me in a way I didn't think possible with the simple art style and short time frame it was made in! Fantastic job!
Soap Boy
Creator of
Recent community posts
https://salaro.itch.io/go-home-bat
https://www.youtube.com/watch?v=fHns0XwAtqo
I've been working on this project for the greater part of 3 months now and I'm so happy to finally have it finished!
It's a difficult Foddian style rage platformer in similar vain as Jump King, I hope people have a really fun time playing it and hope they tell me what they think about it! Thank you all so much, I can't wait to keep my game dev journey moving forward!
This is the first game that I've ever made, I spent just about a month on it and am really proud of the outcome. I still plan on improving the game a lot and I'm not quite done with it but this is where I am at right now.
Duels is a two player couch game where the goal is to knock the other player off of the map or into the dangers that rest on the map. The game uses a physics system that allows you to slide around and push players around, as well as giving the player a dash for an extra burst of speed to either knock a player off for good or save yourself from being KO'd.
Feedback is greatly appreciated as I want to improve my game making skills, I have a lot to learn so be critical
It's a fun game and a fun concept, maybe if you added some fun arcade music to it and some other sound effects it would have some extra playability. Also I think there's a bug in which after you get a score of let's say 10 and then lose, after you restart and get another block your score keeps going after so it it would get 11 and so on. If you made it like one of those mobile games where it was a see how many times you can block it with a restarting score as the ball got faster then it would add an extra level of addictive gameplay and fun