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Samantha Lear

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A member registered Dec 21, 2021

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In 2.4.1, upgrading the tavern building to allow for more guests while unit(s) are already assigned as guests will cause those assigned units to disappear and become inaccessible (the guest slots they previously occupied in the tavern will show as empty) until after the next mission when they reappear in to the roster.

Also note that this re-ordering affects the "pre-battle" order, and doesn't reflect any changes to party order due to moves used in battle... It seems like the game is trying to restore the party order from before the battle but is shifting the party lineup by one place when doing so.

(2 edits)

With 2.4.1, after every battle the party order is offset such that the back moves to the front and everyone else moves back a space.

E.G. [4 3 2 1] => [3 2 1 4] or if you only have 3 in party [3 2 1] => [2 1 3]

Edit: This isn't perfectly consistent... I had the above case for three dungeons in a row, but this dungeon has been [4 3 2 1] => [4 2 3 1] after every battle.

The only difference might be class composition?
For the first three I had; [Mage Rogue Cleric Warrior] lineup
For the most recent one: [Ranger Mage Cleric Prisoner] lineup