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In 2.4.1, upgrading the tavern building to allow for more guests while unit(s) are already assigned as guests will cause those assigned units to disappear and become inaccessible (the guest slots they previously occupied in the tavern will show as empty) until after the next mission when they reappear in to the roster.

Indeed, the tavern job changes to a different one (with better lust reduction) between upgrade two and three. If you put them there permanently, they can even get lost. Will be fixed in the next update.

I purposefully cask of Amontillado'd a few recruits like that... y'know ...for profit.

Just so you know they will still earn 10 gold each day regardless of other upgrades to the tavern which was kinda disappointing as I was hoping to be able to use this method to get a full 8 guests in the tavern.