Thank you for the kind words. The material uses a cell shader with outline and some gradients applied (Flat Kit).
Sandro Figo
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A member registered Feb 19, 2017 · View creator page →
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A first-person parkour game with focus on fast and flowy movement.
Platformer
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Sorry to cause any inconvenience. Here is our late entry: https://sandrofigo.itch.io/what-do-vacuums-dream
I want to make an update in the near future which focuses on ironing out bugs and making the game mechanics more appealing. Were you confused about the current main goal of the game (reaching the portal) or due to the lack of instructions on movement/actions at the beginning?
The health indicator (vision radius) is changing very subtle at the beginning, but more obvious when the player's health has dropped below 50%. Information like this will be included and explained in the next update through an instruction screen on startup.