I see, thanks for your feedback. I will see what i can do as soon as possible.
Sarhan Soft
Creator of
Recent community posts
Im happy, thanks for that. your playing and your comments will help me sure to improve my project
is my game have drop frame or it just in video? if my game please confirm that to fix it ^^"
also i think should add "controller mapping" page, you can focus on enemy by click on mouse scrolling.
Thanks.
About the game:
checkout the prototype from this link: click here
In a large Dungeon world where terrifying creatures are battling, the concept is borrowed directly from Dark Souls, Bloodborne, and other action RPGs, but without most of the RPG elements.
The player experience has three main pillars:
- Fighting, which is the essence
- The platform
- Puzzles and unlocking the doors
The game focuses more on combat and less on puzzles; Platform with normal movement - jump - avoid traps and The puzzle by choosing the right object, turning on the right switch, or finding a device that opens another place.
Checkout my prototype project here:
https://sarhan-soft.itch.io/taxi-life
for windows and linux
A young man starts working as a taxi driver and has to secure money for his daily life and living costs, and strive to buy better cars to deliver better.
At the end of each day,
you'll come home and review your performance report, and decide if you want to work another day or take a break
Taking a break is useful in restoring your health and avoiding the wrong days for work, but you will not make any money.
Every day, you can change the price of your services.
A moderate or low price contributes to raising your reputation, while a high price will lower your reputation.