Calming and also addicting, i recommend trying it!
Saspatoon
Creator of
Recent community posts
The changing cameras were very sickening and disorienting. One static camera angle would be the best here, however the cinematic camera entrance is fine just not during game play. It messed with the ability to perceive projectiles and where my character was in general. Id say remove camera angles, and rid some of the post processing as its just slowing the game down and taking away from the gameplay
Was a very fun game, i enjoy it a lot. The scrolling text is way too fast in the start and ending scenes. When i found out you could power the "stations" with windmill power the game became very easy. Before that i was trying to use a power generator for each one and that takes too long. Anyways, good job on this one
Everything seemed to be going smoothly, my game felt ok, not extremely clunky and unplayable right? in the editor. Well, turns out as soon as i hit build it would make the game feel clunky and you would get stuck on everything. Makes no sense, anyways if anyone can point me in the direction as to why theres such a huge difference when you build thanks.
Thank you very much, and thank you for your suggestions. I did have most of this in mind, however, i submitted with 30 seconds left on the deadline. There was an 8th item planned but.. well 30 seconds left says why it isnt there.
However, i didn't think about adding bombs or any other things to make it more difficult to sort. That would be a good addition, thanks again!