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satchnut

4
Posts
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A member registered Dec 11, 2017

Recent community posts

Yep, that fixed it. That's a fast turnaround! :)

(4 edits)
  • Lines are static within headset display and always visible while app is running
  • Present in current VR ver. (not Austin Jam ver., not non-VR ver.)
  • Increasing bloom causes lines to show more prominently (slightly visible with bloom set to 0)
  • System: win10, GTX 2080ti, i7 7th gen, 16GB RAM, system and drivers up-to-date
(3 edits)

UPDATE: Issue fixed. Works great now! Fun, believable VR Vectrex experience. :)

Beware: Weird, translucent, vertical lines in PCVR version (confirmed on Rift CV1 and Quest 2 VD/AirLink); not present in Quest AppLab version.

Really cute. I like it :D