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(3 edits)

UPDATE: Issue fixed. Works great now! Fun, believable VR Vectrex experience. :)

Beware: Weird, translucent, vertical lines in PCVR version (confirmed on Rift CV1 and Quest 2 VD/AirLink); not present in Quest AppLab version.

Sorry you're having this issue. We will investigate. Can you give some more details? Are they always visible or only at specific times?

(4 edits)
  • Lines are static within headset display and always visible while app is running
  • Present in current VR ver. (not Austin Jam ver., not non-VR ver.)
  • Increasing bloom causes lines to show more prominently (slightly visible with bloom set to 0)
  • System: win10, GTX 2080ti, i7 7th gen, 16GB RAM, system and drivers up-to-date

Hello.  I've just uploaded a build which may fix this issue.  If you have a chance to give it a try to confirm I would really appreciate it.

Yep, that fixed it. That's a fast turnaround! :)