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SatsumaBeemo

15
Posts
6
Followers
A member registered Aug 25, 2022 · View creator page →

Creator of

Recent community posts

Thanks ^^ Yeah I would have liked to have spent a little more time, was a little too ambitious in planning the mechanics out, and then in the time I had to implement them I had to dial them back a lot.

Really great atmosphere, love the aesthetic, love the silent hillesque noise that plays when a monster is in the room. Would have liked a little more animation on crowbar swings.

Sound was creepy, the lighting was creepy, I was afraid the ghost girl was gonna do something but she didn't which is good, best horror is all about the anticipation. Found the controls a little frustrating, getting stuck on walls, and the room full of impassible blobs I found a little weird.

Very creepy, I think I got lost, but the idea is solid, the voice and the audio were really great had some moments that were very creepy, I dunno how i feel about the color change when nearing danger, I honestly feel on the one hand it would have been more frightening with sound alone, but on the other hand i got more disorientated cause i just sorta reactively moved away from the red without thinking 

Nice little RPG maker game, was pretty cozy, found the battles a little over the top for an early fight in an RPG but was pretty fun

Really nice little game, nice minimalist art, and very creepy atmosphere, wish it were longer 

Game only seems to work sometimes, game hangs on the first room, i reloaded it multiple times till it worked, I like the design and the idea, but when I got it working I just ended up holding one direction. and got pretty far. I did eventually die and then when it reloaded it broke again. Neat idea and I will always apricate retro graphics and Zelda dungeon designs.

Thanks for the feedback, yeah I unfortunatly ran out of time to implement it well, the idea was for the player to sort of figure it out by testing different cards, and combos to see what they do, the original idea being that the protag didn't know what they did kinda thing, but yeah, I really needed to communicate that better

Very cozy, got free candy!

Very cute little time management game, unfortunatly couldn't figure out the concentration minigame, but still managed to win in the end so it worked out in the end!

With such limited time I decided to use GBStudio for the jam, plus I associate the GB with comfy times ^^ I had originally intended to make the game less linear, but ended up with only half a day free to make it this weekend so just decided to just simplify it as much as I could. Glad you had fun with it ^^

Yeah when I think of fall I think of going out exploring then coming home to eat something comfy usually Sukiyaki or Gyudon :p  Glad you had fun with it ^^

Thanks for checking the game out glad you liked it ^^ Yeah I should have done a little more bug testing :p 

Thanks for checking the game out ^^ It's just me working on the game ;p I'm gonna keep updating things as I go so will be trying to improve the graphics

Very cool game, English needs some work and noticed a bug on start up but had fun with it. It looks amazing and the pallet swap for light is really cool