I was aware that there were no reasons to jump, it was just a left over mechanical from the previous jam that we did. I like the idea of craters <3 About sfx, I wanted to put many for feedback, just didn't manage to get them in in time :(
sbom00
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Nice concept. Some several objects were being clipped through when I walked past them, maybe check your layer. Also the sound for the kill button could be something less `bright`. I don't if you did it on purpose or if my screen was buggy, but the camera was claustrophobically close, making it hard to spot the townsfolk, also walking was unbearably slow. The aesthetic is nice, could use models that look more similar tho. Here is my game, I'd be glad if you played and reviewed as well https://itch.io/jam/themed-horror-game-jam-14/rate/2223375
Much better than NOS. got a bug on the purple green level that when I died I couldn't drag purple blocks anymore. Great concepts tho. I strongly suggest landing/jumping animation particles, to increase the tactfulness of the gameplay, and add a walking animation. Using purple tiles to propel me upwards and break the game was fun, reminded me of botw/totk