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Scheneriq

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A member registered Sep 08, 2021 · View creator page →

Creator of

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Appreciate it!

Thank you!

Watch out hahaha

Thank you, we were trying to make the game feel lighthearted

I would like to play your game and provide an honest review for your games, give me the link to your game :) 

My Game Page: https://scheneriq.itch.io/ghost-touch

Rate Page: https://itch.io/jam/brackeys-12/rate/2973671

Thanks!

Cool concept but the player's character is so weak when we decided to join the fight.

The concept is so unique, love it :)

Hello, thank you for the feedback and compliment for our game. So yeah, we wanted to give the players some way to navigate their way after restoring the station, but we didn't manage to implement those things, you actually need to go back to the first area to reach more deep area or level.  

Hi, thanks for the feedback ^^. Previously, we've had some things that we will implement for the game, those things include UI to pick up the Key and navigator where to move after restoring Station.

As you already know, the game is not that polished, in fact, we were in a rush to implementing some things for the game at the of jam, so yeah still has lots of issues. Thank you for the insightful feedback ^^

Thanks for the reminder, we are currently fixing some stuffs for the game. You certainly can play the game later :)

Iya kak, jadi Warden yang mempunyai skill 'grab' tangan panjang itu mempunyai bug yang terkadang muncul dan stuck di animasinya dan kalau spam click kenapa tidak mendamage musuh juga ada waktu invulnerable yang membuat tidak bisa mendamage musuh bila spam click. Terima kasih atas feedback-nya.

Iya kak, itu salah satu dari ability "high risk-high reward" karena perlu mengorbankan max hp yang relatif besar.  

Movement menggunakan WASD menurutku lebih nyaman buat kontrol objeknya dan projectile speednya kurang cepat sampai bisa dibalap sama diamond yang bisa dikontrol. Gamenya buat santai lumayan seru sih

Gamenya relatif mudah dan snowball cukup sulit untuk dikontrol, meski begitu konsepnya unik banget

Itu bukan counter musuh yang  dibunuh kak, tapi counter consumed souls setelah bunuh musuh. Jadi, pemain harus consume soul musuh yang mati dengan key 'F', setelah berhasil mengonsumsi soul dead body nanti akan bertambah counternya.