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Helping Hand Inc.'s itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Fun | #146 | 3.650 | 3.650 |
Game Design | #203 | 3.550 | 3.550 |
Innovation | #207 | 3.400 | 3.400 |
Audio | #264 | 3.350 | 3.350 |
Overall | #267 | 3.392 | 3.392 |
Graphics | #433 | 3.400 | 3.400 |
Theme | #555 | 3.000 | 3.000 |
Ranked from 20 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
From time to time a *storm* causes the lights to go out, leaving the character a moment of *calm*, away from the hectic main game loop, to play snake.
The game also gets faster and faster so the start can be considered the "calm before the storm"
Did you write all the code and made all the assets from scratch?
All the code was made by myself, besides the snake game, where I followed a tutorial
The art was mostly made by me, with help from a friend and using a meme (with permission) as a base for a minigame.
The sound effects and music were all sourced from various places which are in the description of the game.
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Comments
Needed more minigames, but I can see what you were going for.
I love the addition of Snake to calm the player down after a while. I really wish there were more microgames though lol.
Cool idea to use minigames! For me though i the snake did not appear in my play even if i tried restarting.
Did the monitor for the snake appear? After some minigames the lights should go out and the snake monitor appears and you can start playing snake
I had a bug where on the first run the snake wouldnt appear on the monitor but that should be fixed
Thanks for playing by the way!
Nice collection of minigames! On the theme, I like how you basically twisted it and made the "storm time" be the calm snake-playing time. My best score was 17 and 5, it gets very hard very quick. At one point I noticed I didn't have any chance of getting all the smudges out of the window.
I liked minigames and how they connect with the general progress. Maybe there might be few more minigames to keep players engaged but still it was fun. <3
Nice take on the theme. Would be cool if there were a bit more minigames
Great submission
I had a lot of fun trying to get a highscore my friends couldn't beat and they had fun beating my initial highscore, so I'll leave this here for anyone that wants to try.
My first highscores were 59 on the jobs and 21 on the snake.
If anyone can beat that I'll post my current highscores too :)
Cool take on the theme, I kept getting carried away playing the mini-games!
Hee-ho. Very fun game. Good job. Cool minigames. Thanks for nice experience. Hee-ho
Weirdly it's the most original game of this jam i played so far. I wish it didn't become so difficult so soon and had more scenes to help. I'm also surprised it's as heavy as ours, i guess you chose some weighty assets. Good job!
Thank you so much! I didn't think much about optimizing for space and a lot of the assets are WAY bigger then they needed to be haha. I should keep that in mind for my next game and also the balancing, to me it felt like it should've been harder honestly but that's because I'm biased since I made it and obviously had to play it a lot. Glad you enjoyed it though, and thanks for the comment!
The snake game came out of nowhere lol. I enjoyed the game. Good job!
A really cool Wario Ware, well done for this entry!
Liked the concept of switching between two game loops like that ^^
Nice, the snake adittion was a cool surprise.
The concept is so unique, love it :)