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Schenley

8
Posts
2
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A member registered Jun 30, 2023

Recent community posts

OOOhhhh - sorry for the multiple posts, but I'm still playing!!

One more suggestion - track the high scores.

Peter:  I just spent some time playing this on real hardware Coco3.  What a blast!  Great job on your first endeavor into game creation!  It definitely has the "JUST ONE MORE" vibe to it.

Two player version is very fun as well - slightly different game as the single player but even more fun.

One very minor suggestion - instead of having to hit Y to start next game, joystick button should to the same.  That will save me 1 second per game!   ;-)

You spelled Color wrong....  ;-/

Just got a chance to try the new version, and unfortunately, there was no change for me.  Still has the same symptoms reported above

Awesome, thanks.  I'm out of town for a few days, I'll check when I get back.

Send along thanks to Pere.

It's original hardware, with the 512K RAM upgrade - Triad 512 from http://www.cloud9tech.com/.  NTSC video using the switch-a-roo https://cocoman.onlineweb.shop/Switch-a-roo_SCART_cable/p7004829_20319861.aspx.  Yes, I have an MPI, and using the CocoSDC to load the game.

Awesome, thanks!

(2 edits)

I have a Coco3 with 512K RAM upgrade.  The game doesn't work on my system.  When I hit fire, the asteroids are frozen and duplicated.  No bullets come out.