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Flow9881

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A member registered Apr 15, 2019

Recent community posts

Bought the plugin because I really like the idea. Yet the MV demo project does not work. It says "Type Error cannot read the property of 'undefined'" as soon as I interact with any of the two events on the map...

IS this compatible with your other plugins (Card Game Combat and Turn Based Movement) ?

Thanks so much for the quick reply! Can't wait to try this!

Hi there! This might be a silly question, but is there a way to make the player have two separate decks? Something like Griftlands, where each character has a Battle deck and a Negotiation deck.

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That would be a useful feature!

Personally, I use Yanfly's Enhanced TP to limit the player's maximum TP to 3, disable any TP gain or regen, then give each card a 1 or 2 TP cost. I also use Yanfly's Base Troop Event to make sure the player gains his max TP back each turn. When the player levels up, I use Yanfly's Enhanced TP's notetags to change the TP mode to another one with higher max TP.

Oh, I also changed the name from TP to AP. Gotta make it look as though I know what I'm doing :)

It's a massive (and almost ridiculous) workaround, but I couldn't think of a better one hahahahha

Thanks! So do I simply substitute the plugin in the demo project?

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Hi there! First of all, congrats for the plugin! It's a lovely piece of work and an original idea!

I just recently purchased it and fired up the demo project (I'm using MV 1.6.2). I noticed that neither the fishing minigame nor the "item" button work though. Any reason for that?

I hope this is the right place to post this ^^'