With toys, Sandslash, Rhydon, Lucario, and Buizel can finish from anal. Without toys...I don't believe any can. Unless Heracross lets you finger him there?
Scratch-Dat
Recent community posts
Very interesting game. The dialogue, timeline, and character choices felt very real throughout. Also, and this is a small note to some, but a prominent thing for me: the language is very well done as well. I've developed an eye that can't help but notice every missed punctuation mark, but I very rarely spotted anything of the like in this game, even when exploring multiple different paths. For a 0.2 version, this really shows that a lot of care and effort is being put in before putting new content out, and I really appreciate that.
So I'm very quickly have become a big fan of this game, and am looking forward to future updates.
Also: While I'm a fan of the 'h-scenes' myself, are you considering a clean version as well? This game seems like it could have a good amount of broad appeal, so a clean version on places like Steam once it's completed could net a lot more visibility.
I had this on desktop for a bit when I posted that first comment, but I switched to mobile. Abra becomes more possible to beat at the scale game when you have a touchscreen heh.
I did see I believe an interview you did about MM where you talked about ideas you had for future games, but said you would have to make a new cast to avoid any potential copyright issues. Am looking forward to seeing what you come up with! It seems like you put a lot of time and effort into learning how to develop characters and tell an interesting story.
Been several years since I played this back when it first was posted on e6, and it's still one of the best flash games out there. The name/password system, the different items, not having all characters unlocked from the start, the world-building, and although I wish all the characters would let you do everything, I think it's actually my favorite part of the game that the characters are all so unique. Not just in personality and dialogue, but even in the ways they play minigames, the way they all have preferences in acts, things they will and won't let you do...This game just feels like so full of life, and it makes it so you always feel like there's more to discover.
Also the fact that you still pop in to see the comments on your game, and even have released updates as recently as last year(even if they're mostly labor of love by another dev, or small updates like dialogue edits), even so many years after its initial release, is really heartwarming to see.