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Been several years since I played this back when it first was posted on e6, and it's still one of the best flash games out there. The name/password system, the different items, not having all characters unlocked from the start, the world-building, and although I wish all the characters would let you do everything, I think it's actually my favorite part of the game that the characters are all so unique. Not just in personality and dialogue, but even in the ways they play minigames, the way they all have preferences in acts, things they will and won't let you do...This game just feels like so full of life, and it makes it so you always feel like there's more to discover.

Also the fact that you still pop in to see the comments on your game, and even have released updates as recently as last year(even if they're mostly labor of love by another dev, or small updates like dialogue edits), even so many years after its initial release, is really heartwarming to see. 

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> Not just in personality and dialogue, but even in the ways they play minigames, the way they all have preferences in acts, things they will and won't let you do...

Wow you noticed all that stuff! I think most people are just annoyed they can't win the minigames against Abra or that Smeargle won't let you do anal. But it's kind of how people work in the real world too, isn't it?

I don't think it's very good to have games where the world contorts around the player to make them happy all the time, it feels empty to me. I think it's better if the characters feel "real" even if it means the player doesn't always get what they want

> Also the fact that you still pop in to see the comments on your game, and even have released updates as recently as last year

Ha ha thank you, I am always curious what people have to say! And it feels good when it is something nice, so thank you for saying something nice 🥰 Monster Mind will always be something special to me! It might be the best game I ever make. I'm not sure! I hope not. I'll keep trying to make more games! Making games is a lot of fun.

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I had this on desktop for a bit when I posted that first comment, but I switched to mobile. Abra becomes more possible to beat at the scale game when you have a touchscreen heh.

I did see I believe an interview you did about MM where you talked about ideas you had for future games, but said you would have to make a new cast to avoid any potential copyright issues. Am looking forward to seeing what you come up with! It seems like you put a lot of time and effort into learning how to develop characters and tell an interesting story.

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Thanks, yeah! I'd love to make another game with characters that you get to know. I really liked that aspect of Monster Mind but it's a tough balance to get right!