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ScruffyOtter

6
Posts
A member registered Mar 23, 2019 · View creator page →

Creator of

Recent community posts

Cool concept that was well executed. Nice work!

Controls definitely need to be more intuitive. I have a "manual" of sorts that describes the controls and goal of the game, if you want to give the game another shot. Manual can be found at this imgur link https://imgur.com/a/mu5mf44

I agree that the UI isn't great. Thats one of the things I wish I had put more time into. Its not very intuitive that you have to mouse over a button or switch on the panel and then use a different number key depending on the console. It should really just be a mouse click and there should be a visual indication that something is interactable. Going to take a second swing at this project and improve that, as well as fix the FOV and the lighting

Thanks pit1s! Tab to throw the instructions/manual on screen would definitely be a dope feature.  I'll add that onto the to do list when I take a second swing at this

I realized it was a bit too overwhelming at the 11th hour when I was testing it out. If I took a second swing at this I would definitely ramp up the difficulty over a few stages and make the controls less wonky. Mouse click instead of the number keys would definitely make the controls more intuitive

Hey Sam. I created an imgur link with a "manual" of sorts for controls and objective overview  (https://imgur.com/a/mu5mf44), Thanks for taking the time to play my game! Hopefully the manual clears things up