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A member registered Jan 29, 2022 · View creator page →

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So, considering that this is the second open world request (huge feedback for me btw), I will start developing it as an update for High On Track as soon as I finish with a small update for my other game.

I do not know how long it will take me and I do not promise that the world will be any big, but I think it will turn out to be a fun new game mode.

Follow me, I will create posts about the development process :)

Thanks for the feedback and rating! :)

I think the open-world tracks will be included in the sequel or update of this game, if I get to its development.

By the way, at a late stage of development, there was an idea to create a large track, the task of which would be to collect the stars scattered on the track, without time limit. Something like the courses in Super Mario 64. It would have been more fun than linear tracks, but I didn't want to spend more time on development than I already had.

Thanks! :)

It's a good idea. If I get to make a sequel or update for this game, I will definitely add destructible obstacles in some form.