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sdtv9507

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A member registered Nov 07, 2020 · View creator page →

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At the top right of the screen, just below the close button. I'm really sorry for the late answer.

Remember, after deleting those lines, disable and reenable the addon.

Please, comment or delete those lines (106 and 107). It's to test if you can enable the addon.

Hello, can you do something for me? If you know how to use godot, can you go to the scripts folders for the addon (res://addons/rpg_databases_gd/Scripts) and open the character.gd script file? (this is inside the godot editor). Then, comment the lines 106 and 107. They should say:

else:

$ClassLabel/ClassText.set_item_text(i, class_data["name"])

Weird, I can get it to work on my end. I see there are errors with the debugger. Can you take a screenshot with the debugger's error tab active?

(4 edits)

After enabling the addon in the project settings, there should be a button at the top-right of the screen labeled "Database". Press it. You don't need to play or press f5

(1 edit)

I'm planning on doing a gdscript version. Since everything is done, porting shoud be easy.