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Seaseaseasea

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A member registered Mar 19, 2019 · View creator page →

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Thanks, glad you liked it! Definitely will introduce audio in the next game jam. :)

Glad you liked it! Totally agree that the lack of audio is a shame. I just ran out of time and burnout hit hard near the end.

Length of the mission is definitely something I would reduce in retrospect. The controls are a bit love them or hate them - maybe a toggleable mode for screen relative? I did experiment with it but found that it made controlling the ship less fun for me. Thanks for the feedback!

Thank you! Good point on the inaccuracy, I hadn't considered it - good step might be to orient the lasers so they land where the cusor points.

"It's a feature, not a bug!" - my favourite line. :D Thanks for trying, glad you liked the look and feel!

Thanks for trying it!

Thanks for the feedback and glad you liked it! Chasing the ore was intended as part of the challenge; I wonder if making a more recognizable minimap icon for the ore could help to mitigate some of the unfair feeling while retaining the challenge...

Thanks for the feedback, glad to hear you enjoyed the spoopy ghosts!

Thanks for the thorough feedback! The points about reward for completing tasks is spot on. If I wanted to make this a real game, I would absolutely look towards adding ship upgrades. Something to spend the ore on. I think the core loop is fun and quite addictive, it just needs some reason to push the player to keep going beyond the story.

Would love this too! My game is here: https://xenofell.itch.io/spacejanitor