Aw, thank you so much! Balancing was really hard, I only had the chance to play through the full game 2 or 3 times so a lot of it was guesswork. And yeah, I think that I've come a long way from A Dark Void; this game is much more active and engaging! :3
I want to look into making games with actual graphics next, either in the incremental genre or not. Thanks for playing and commenting! :D
SebastianH2000
Creator of
Recent community posts
Yeah, there is a lot of clicking! :(
I think that I could've made it longer just by making things cost a bit more, and in retrospect I probably should've done that. The biggest issue with my game last IGJ was that it was too idle, and there was no player interaction by the end so I wanted to try something new here. Thanks for commenting, and I'm glad the interface looked nice! :3
Yeah! I really wanted to get more strategic with the speedruns, but I didn't have time for all of the balancing and brainstorming needed. I think that it would be really fun to go back into this idea with a cleaner codebase and maybe some play-testers along the way? I'll definitely keep this in mind as this is my favorite game that I've made so far! Thanks for playing and commenting. :3
Hey, thanks for playing! Yeah, some parts were more idle than others. (I didn't add time walls just to make the game longer, I just added them so the player wasn't constantly clicking 4 different buttons at once.) Thanks for commenting, and congratulations on beating it! And yes, there aren't that many speedruns :(
Thank you so much! I'm currently harvesting the workable code from this game and I'm going to start a new game with a similar theme and UI but slightly different (hopefully more balanced) mechanics. And I'm sorry about the Upgrades not working! The game seems to work best on GitHub while using Chrome, but I still have no idea why it doesn't work too well on Itch. :/
That's so weird, I'm really sorry about that! The game is definitely playable without that upgrade, but it is a fun reset in my opinion. I don't think that I can update the game anymore until the judging period is over, but know that if you *must* get that upgrade, it seems works better on the GitHub version. Anyway - thanks for playing! :3
This game is amazing! It's super smooth and has a very satisfying endgame. I love it! I was wondering, I'm learning HTML, CSS and JS right now, but what did you use to make this game? I'm thinking that it's probably unity, but I'm not sure. Great game, lots of fun. My best speedrun to maxed prestige menu is around 12 minutes! <3