Spicyyyyyyy game! Nice use of the letter Y, also very dramatic scale-ghost-progression. I was wondering about a scoring system (how would you even do that for improvisation algorithmically!), but I liked that you addressed that in the story. I think I'm going to open a DAW now and make some music ;)
sebgull
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Nice tower defense game. An explanation of the buildings would've helped me. I tried to build some walls, but in the end it was cannons all the way for me. I had a rig, didn't understand its purpose and... built more cannons and upgraded them. Was fun though! :D Also, nice music, really ties everything together :)
Cute game. Thanks for the explanation in the description, helped me out a bit to figure out what I should do. I liked the spherical music. I found it a bit hard to see the shapes I should get and later on to get the exact number of circles to complete the game (though I managed to succeed!). Nice concept!
Nice game, I really like the aesthetics and the music. Took me a bit to figure out how to build towers: Click the weapon in the menu, then click where you want to place it. A blueprint or change in cursor would've helped here.
After I initially secured my platform the enemies don't really seem to scale up. I would've liked to need a bigger platform to fight against hordes of enemies :) It could also be fun to build a path to other platforms to discover powerups (like new weapons or tower upgrades).
Anyway, I had fun!
Nice concept, good bokeh :D It was really nice how making the window smaller meant having less depth of field. As a photography enthusiast I enjoyed this!
For a multi monitor setup it looks like the game is using the left-most monitor only (at least under Linux). So if everything is black, just move the window to the left until it isn't ;)