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Sepiks Labs

8
Posts
A member registered Jan 03, 2019

Creator of

Recent community posts

Thank you for the review! And you know what, I actually did think that this would work well on mobile as well! I do feel the idea is worth exploring, and it's good to see someone else think the same! 

And full credit for the sound to the generous creator on freesound - https://freesound.org/s/573577/

Thank you for the kind words. I shudder to imagine how professionals go through this tiresome (and sometimes dangerous) process of managing their weight before their fights! 

Found the concept a bit funny, but it's actually sad for the characters in the game :P Took me a while to get used to the physics and half the time the objects were falling down, but after a while I started to get the hang of it. Good one. 

Really good concept, had a lot of fun until I inevitably got stuck. Can definitely see myself playing this as a full game after it gets some more polish. Good luck! 

Good concept, liked the execution in the short time window available. Controlling the bullet felt fun! Definitely worth exploring a bit more to expand on the idea. Appreciated the inclusion of sound controls, because the default sound certainly seems quite loud! 

Interesting concept, reminiscent of Papers, Please but in a sci-fi setting. If you're thinking of expanding this game later on, having the different characters appear on screen would be more impactful to the gameplay. Seeing someone directly hits differently than reading a sad note.

I really liked the keyboard sound effect! However, I had to squint real close to the screen to see some of the characters on the ID so I don't know if I got the "invalid ID" message because the ID was fake or if I had made a typo! 

Good concept overall, worth an expansion. 

Thank you for your feedback :)

Thank you for the kind words. Glad you liked the game!