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Seraphine _Astra

6
Posts
1
Following
A member registered 31 days ago

Recent community posts

So, when are you planning to launch on Steam? I have some publishing connections that might be able to help you guys out. I really like your demo!

I don't think the playtime is short at all.

Haha, I found a little bug. Executing enemies in the cave makes me get stuck.

Thank you for your reply! I’d be more than happy to play it a few more times.

Good job

Overall, I'm pleasantly surprised!!!!!!!!!!!!!!!!!!! and I'm really looking forward to future updates.

Here are some of my personal suggestions for improvement:

  • The jumping feels a bit off, and I hope it can be refined.
  • The ability to execute enemies was a pleasant surprise, but sometimes the execution doesn’t kill them.
  • The boss room for the fire monster is too small — either I kill it instantly, or it kills me.
  • I’d like to see some interaction with the bonfires.
  • A map would be helpful as I tend to get lost.
  • Maybe I’m just not skilled enough, but the charged attack feels lackluster compared to the whirlwind slash.
  • The shield bash feels similar, though it works well as a dash with damage.
  • The story feels rough. If the protagonist isn’t mute, there should be interactions during the tutorial.