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Sergeant_Slash

18
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12
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A member registered Aug 26, 2018 · View creator page →

Creator of

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Happy to help! If you make something cool with it, let me know!

I totally understand that one haha, I had to cut some things at the last second in mine that would have made a huge difference

Nope nope nope nope nope nope nope nope nope nope nope nope

I am not in the right state of mind to play this right now. Take your five stars. Oh gosh... Oh no... Well done...

Nope nope nope nope nope nope nope nope nope nope nope nope

I am not in the right state of mind to play this right now. Take your five stars. Oh gosh... Oh no... Well done...

I am a sucker for penguins, and this was a delight!

I am a sucker for penguins, and this was a delight!

This was such a pretty game and a great take on the theme!

This was such a pretty game and a great take on the theme!

I love this game

As the new world record holder I feel obliged to say that I have spent more time playing this game than any other game in this entire jam. I love it. The concept is so simple, yet so shockingly difficult to wrap your head around, it's awesome. No matter how much I play it I still end up messing it up at some point, I love that. It's like the mobile games I played in high school, really simple concept, cleanly executed, and infinitely master-able. Bravo mate!

Thanks for playing! I was actually pretty surprised with how different it was from the other submissions haha, I wasn't expecting that result! Totally fair comment about the orientation, and I think that's something I'm going to take a look at after the rating period ends.  I'll look into adding a something like a compass or perhaps a highlight on the door you entered from. I'm glad you found it interesting!

I had a lot of fun with that, great concept, succinctly implemented, and well polished. Really reminded me of the old flash game Dogfight, I used to  play that game all the time in middle school, so it was a nice little nostalgia trip <3

I had a lot of fun with that, great concept, succinctly implemented, and well polished. Really reminded me of the old flash game Dogfight, I used to  play that game all the time in middle school, so it was a nice little nostalgia trip <3

I had fun with that! I loved the character design, and the touch with the window changing as you go to the door was really good. If I was to give any feedback it would be that the switch from the office to just being straight in combat was a bit sudden and having the pistol sprite flip vertically when aimed backwards would really make a big difference, but honestly those are both really nitpicky. Great job to everyone involved!

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Edit: This update did happen, the map is fully in the game <3

Hey! There's an update that's going to happen that will make a big difference to the playability by giving a map system between loops, BUT I can't post that until the game jam judging process is done. I have a static map I can provide people, but I don't even want to make a full devlog about it or anything like that because it would be an unfair advantage in the Jam as it was created after the deadline. That being said, if you'd like to play with the map, just let me know and I can send it to you as long as you (and I can't believe I'm saying this) promise not to vote for me in the Jam afterwards <3

This is awesome, I can't believe you made this in 3 hours

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The original plan was to have a map fill out on the continue screen after each loop, but sadly I just ran out of time. Thanks so much for playing!

I appreciate it, I'm hoping I can make it into something really cool <3