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Shachar Oz

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Posts
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A member registered Jul 22, 2019

Recent community posts

really nice overall. very funny dialogue, great job there!

2 genius points here:

1. the escape of civilians in the open cutscene, explains where the enemies will come from.

2. when selecting an avatar to place, the time pauses.


notes:

- consider slowing the time down rather than stop it completely. might add some stress.

- consider how the level finishes

- consider the organization of the waves, and which wave can win. perhaps give a hard wave at some point.

- consider how to teach strategy to the player (winning strategy is placing Blocker on front and behind them 2 Gunners).


very nice work. i'd like to see this finished with more levels and more storyline :)