Thank you for playing! We are glad you enjoyed it!
Shadowrabbit
Creator of
Recent community posts
I really liked your game! I'll like to see more patterns when with the bullets so they are less predictable. The main mechanic is really interesting and fun. It was a little confusing at first but you get the hold of it pretty fast. I loved the music! It made me go so into the game. Congratulations!
I really enjoy your game, I think the movement can be improved, specially when you fall from the jump. I loved the art, really nice animations. I'll suggest to explain a bit more of what objects do. I did't find what the hearts were for until really far into the level. Same happened with the bubbles, I still don't understand if they kill me, take life or anything. Overall good game! keep working on it! congratulations!
I really liked your game! I would like to see a UI where I can see how much life I have left. Probably also something explaining me how the rewind works, as I was rewinding most of the time without actually understanding why I was rewinding, I just wanted to kill everything. I would also make clear the goal, is it reaching something? killing everything? surviving and scoring points? Things you can think about to continue working on the game! overall good game! congratulations!
I loved that I was able to customize my character, nice touch! the mechanics are fun and challenging. I think I found a glitch on lvl2, where I took all the guards to the starting point and that took me to the next level. I think is a good idea to change the effect if you get caught, so the player understands that all the guards are going to chase you. Overall really good game! congratulations!
I'm in love with the art! it was extremely beautiful and it absolutely made want to be part of that world. I had some problems with the election of keys as I guess my computer took them as shot-cut and closed all the pages I had open. As a suggestion for the future, you can use keys that are closer to the ones the player is already using such as QWES so it's also easier to control
Really cool game, the art was beautiful and the mechanics are really interesting. It got me a bit frustrated I was not able to go through one part of the level, fur future development on it, probably play test the game with people that has never played before, take note on the parts they struggle the most, and probably use an UI like the menu giving a hint of how to manage that specific part of the level