Thanks a lot! ^_^
I like your suggestions and I think if i was to make a similar project in the future, I would add those kinds of feature. I really like the shield idea, its not something I had considered.. I think I was initially hoping to add some kind of speed buff as a stretch goal but I never got around to it..
I have a few ideas for how I'd make killing the spawners more worthwhile to kill so i'll try to implement those in my next project. Thanks for the constructive criticism and I hope you enjoyed playing! :)
Sheepie
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Haunted Forest: Last Stand jam comments · Replied to EMBERJ in Haunted Forest: Last Stand jam comments
Haunted Forest: Last Stand jam comments · Replied to skykone in Haunted Forest: Last Stand jam comments
Haunted Forest: Last Stand jam comments · Replied to primortis in Haunted Forest: Last Stand jam comments
Ye that would definately have been more ideal. I kinda didn't get around to testing keyboard controls until the very end and by then I was already burnt out and over the project xd.
I think that would probably be one of the higher priorities if I was to keep working on this.. Thanks for the feedback! :)
Haunted Forest: Last Stand jam comments · Replied to msen in Haunted Forest: Last Stand jam comments
Haunted Forest: Last Stand jam comments · Replied to montheponies in Haunted Forest: Last Stand jam comments
Oh ye, I couldn't be bothered to add actual arena bounds so I kinda just let the player get the picture by having the UI and player character leave off screen if they go too far 😬😅
The animations took me a lot of time cuz I'm new to doing pixelart so thanks
Thanks for the feedback. 770 is pretty good tbh it can be really tricky to get combo going. I think my highest scores are in the gifs on the page 😅
War for the Planet of the Furries jam comments · Posted in War for the Planet of the Furries jam comments
Haunted Forest: Last Stand jam comments · Replied to Akaki Akakievitch in Haunted Forest: Last Stand jam comments