This game was so cute, It has the energy of... "there is no game"? I was really prepared to come over here and say "it seems you can walk into the sky and that needs to be fixed." You really showed me, well played. I enjoy.
ShimmyBailey
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I made a fire breathing dinosaur!
Its a rather lovely art program, very peaceful indeed. I wish I could change the size of each leaf instead of generating a bunch and hoping one will be the right size. It would also be nice if you could ctrl z, and if the delete key would destroy the currently selected leaf. I enjoyed playing
it took me a moment to figure out how to click on all the things but a bit after that I was making mana and then using that mana to make more mana. It felt like capitalism, or what I wish capitalism felt like. but then out of no where like a hundred plus enemies came and took over my mana factoryBut the kicker is, it still said I won? its like, the enemy army took over but they didn't kill you so you should be happy. Lovely jam entry, all the 3d models are very cool and trying to tackle a rts with such little time is admirable.
The character animation is rather cute. I managed to carve three pumpkins but couldn't figure out how to carve any more. Carving large pumpkins seemed to work more consistently then the other sizes. I think it would be cute if you could see the pumpkins after you carve them. I also wish it was more explicitly explained that you must plant the seeds in the dark brown section.
The star plant paralyzes enemies that eat it, I'll probably add something to explain that. F11 does make more sense, I kind of forgot that its a button on my keyboard. I'll have to look into that Fullscreen button thing cause that sounds amazing. I'm glad you like the arts and thanks for the review.
Its a very cute game with all the visuals and also the lovely kid noises, much well done art in there. I think it could be improved if there was more clarity as to which candy you your about to grab. possibly by highlighting the individual candy if your mouse is over it and or making them farther apart.
It seems like a cute game and the concept of you playing as some silly lil guy collection leaves one at a time to add to a pile is adorable. Couple qualms though, It's hard to tell which side of the character is their front which makes moving a bit difficult and when I initially launched the game I thought the leaf pile was just a bush so I was rather confused until I later went back and read your description of the game.
I feel like the base for this game is very good but it needs something more, whether that's an increase in challenge or an escalation in how much production you can have, but due to the rate pumpkins decay and the time it takes to sell each one, you cant increase production rates no matter how much money you get. I also do like the bankrupt screen, its cute.
I enjoy the novel experience of searching for items on a sphere and the music that played when launching the game was rather jolly, I just wish there was also music during the game itself. I'd also appreciate clearer controls. I couldn't figure out what your supposed to do with the candles and potions, what is their purpose?
I made a house. I like the softness of the sprites, wish you could change the flooring, get some wooden flooring indoors and a nice grass carpet outside, maybe some leaves. I had a little trouble with getting objects directly on top of each other but I don't know how you'd fix that while still being able to gently connect objects into each other. Good show.
A fun lil game even if it is a lil simple. I like the way you made the pumpkin into a balloon in order to fit the expansion theme works well. I recommend adding a timer so you can know how far you got to get that sweet sweet feeling of accomplishment. I also feel it could be fun if there was a key for speeding up the rate you move the board. While its rather simple I do enjoy the background, its colors work well with everything else, sunsets are o so peaceful, and it adds a nice sense of scale, like your balancing pumpkins on top a mountain or some high up hill.
My sister had the idea of adding a short text synopsis for each pumpkin explaining what they did, possible including a short stats overview, but at that point there wasn't enough time. The other idea was to make it so you have increasingly more time to prepare for the waves so that you can plan against the tougher ones. I appreciate all the feedback!
The menus are great, so esthetic, especially that tree, chief's kiss. The gameplay I wanna criticize but cant. You see, I'm not one for the grit and challenge of Darksoul type games, So I want to let you two know its not for me, but I bet for those that can handle something truly challenging, it must be amazing.
SO CUTE! I love the interactive storybook vibes, what a fun story. I do however feel it could be improved with visual ques indicating who's talking, such as a colored text frame or a picture of the bug that's speaking, but honestly maybe not, who knows? not me thats' for sure. This was great, I had fun, thank you for providing this experience .